GIANT ROBOTS!

In the spirit of Super Robot Wars and other series which randomly jumble together giant robots, mobile suits, transforming robots, and anything else over twenty-five feet tall that can be piloted by angsty teenagers who would never last a day in the real military, this campaign offers its players a chance to get behind the wheel/stick/levers/neural interface of their favorite mecha or biomecha concepts for some explosive good times and adventure.

The game system is core d20, as laid out in the Core Rulebooks of Dungeons & Dragons Edition 3.5. “Hey!” I hear them shouting, the Internet Peanuts. “Why not…”
  • d20 Modern
  • d20 Anime
  • Big Eyes, Small Mouth
  • Shadowrun
  • Any of a number of other game systems

Because!

Also, because I don’t like those systems, and I really do like D&D. I think it is the most versatile, most useful, and most realistic system out there, and I think the core rules are more than capable of encompassing a modern or future setting without the overhead associated with creating an entirely new game system, or even a half-new game system like d20 Modern. There is no need.

GIANT ROBOTS!

Gerhal